NIGHTMARE OF MOLLUSC!
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Wallace &/or Gromit: who gets to be cozy?
Cozycore is facilitated by a wave of emerging technologies, but the work that goes into building them – and their benefits – aren’t distributed equally
Mar 4
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NIGHTMARE OF MOLLUSC!
Wallace &/or Gromit: who gets to be cozy?
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February 2025
‘Cozycore’ and the comfort trap
Cozy gaming, cozy homes, cozy content, and the cozyweb – humans are retreating into a world of comfort and convenience, but at what cost?
Feb 10
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NIGHTMARE OF MOLLUSC!
‘Cozycore’ and the comfort trap
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January 2025
The Age of Withdrawal: what happens when humans just ‘give up’?
Trouble is brewing at the crossroads of comfort, existential dread, and endless stimulation
Jan 20
5
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NIGHTMARE OF MOLLUSC!
The Age of Withdrawal: what happens when humans just ‘give up’?
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